P2 POINTS
TOMY
blip
THE DIGITAL GAME
EMPTY
P1 POINTS
P2 · SERVE
PLAYER 2PLAYER 1
PLAYER 1 SERVES FIRST
P1 · SERVE
PLAYER
POWER
FAST HANDS
WIN THE POINT
WIN THE POINT
TIMER
EMPTY
HOW TO PLAY
This toy runs on spring power—no electronic bounce.
- Tap the TIMER for one turn, press and hold for automatic winding, or drag it in full clockwise circles. Each turn adds 10%; ten turns reach MAX.
- Every new game and reset starts with an empty spring and POWER OFF. Switch POWER ON, choose 1 or 2 players (the default is 1), wind the TIMER ten turns to MAX, then pull the P1 red SERVE lever once; Player 1 always serves first.
- Watch which 1–3 track the red dot takes. Press the matching button any time before it arrives. Once your press is registered, you can let go—the return is locked in.
- Player 1 always makes the opening serve. In 1-player mode, the top acts as a practice wall and you defend the bottom. In 2-player mode, one player takes each end; after every point, the player who missed serves next.
- A miss gives the opponent a point. The ball stays at the missed end, so the player who lost the point serves next using their own lever. First to 10 wins. A full 10-turn wind lasts the entire game, so wind only before a new game or after one ends.